Hi Joe
Saw your post about ASL C&C on the CSW forum. I've
been playing ASL solo for a few years. Actually your videos on the SK
expansion pack and all the rules got me going on the game. So that would
be my start date. I'd like to thank you for taking the time to do those
videos. They were very helpful. They actually made the difference in me
purchasing the BV module and getting into full ASL.
I've been
playing games for 50 years. Although I'm former Navy, I actually play
more of the land warfare variety. I've played Gamers TCS, Avalanche
Press Pz Grenadier platoon level tactical games. Many types of games at a
higher formational level. I haven't played any other type of squad
level game other than ASL. I tried the old SL out 20 years ago and gave
up. No Steadman videos available back then.
I think that the
best C&C model is the orders based system of TCS. I think that you
are probably familiar with the system. I actually tried to use it with
my first BV scenarios. I would try to set up defenses and offenses using
platoon, company organizations, defensive sectors, offensive
objectives, etc. I would try to use the a,b,c counters to represent
first platoon, A Co for example. It would always breakdown about 3 or 4
turns into the game, once HS casualties and ELR started to take
effect. The officers, and NCO's in each scenario really never matched up
to any type of realistic organizations. It is kind of assumed that some
squads, platoons in my games had implicit zero type leaders. That is no
real effect on the game.
Bottom line I just gave up on my
project. Tracking those little a,b, c's just got really cumbersome. What
to do with the officer counters that were assigned to one platoon or
company and were needed by other units became problematic. In addition,
most scenarios don't have a number of squads that readily can be
organized in realistic platoons, cos, etc.
I just don't think
that you can square ASL with what most people would consider as
realistic C&C and organization. I really enjoy the game and will
continue to play it. I guess that I just need to recognize its
limitations. I also enjoy the TCS stuff. Heck the PG stuff has its
merits. Its like TCS lite with geomorphic maps. And the TCS C&C
rules can be made to work with it.
Sorry to get long winded
about this. Always enjoy your input on the boards and thanks again for
the videos. I might give the C&C stuff another go at some future
time. I'm just out of ideas at the moment. Heck, I just wish that MMP
would reprint Yanks so I can play some US Army based scenarios.
Take care
Ben Ouzts
Friday, October 18, 2013
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